Antonio Bonetti

Computer Engineering Student & Apple Academy Developer.
I build things that make sense and solve real problems.

Technologies
I work with
S
Swift
U
SwiftUI
X
Xcode
U
Unity
C
C / C++
J
Java
F
Figma
S
Sketch
O
Oracle
G
Git
S
Swift
U
SwiftUI
X
Xcode
U
Unity
C
C / C++
J
Java
F
Figma
S
Sketch
O
Oracle
G
Git

About Me

The bridge between engineering and design.

I have a passion for technology and a natural inclination for problem-solving. I apply this by developing software across the board: from mobile apps and games to websites. I don't just write code; I look for the "why". My philosophy is to build things that actually make sense and solve real problems.

🃏

The Wildcard

I consider myself extremely versatile. Give me any tool, any environment, any challenge, and I'll figure it out. I pick things up fast and I'm not afraid of starting from zero.

🤝

Team Player

I used to be a solo-coder by nature. Working in teams showed me that when collaboration is done right, the result is exponentially better than anything you could build alone.

🌐

End-to-End Builder

I enjoy taking ownership of the entire lifecycle of a project. From the initial spark of an idea, down to the final touches of a polished product, I like to be involved in every step to ensure the vision stays intact.

Featured Projects

A selection of apps I designed, built, and shipped.

Spheera Icon

Spheera

Swift • SwiftUI

Your rhythmic sanctuary for immediate anxiety and stress relief. Spheera provides a visual and rhythmic guide to help you calm your nervous system using scientifically-backed breathing patterns.

App Store ↗
IrisLens Icon

IrisLens

Swift • SwiftUI

A real-time camera app designed as an accessibility tool for color blindness. It analyzes the environment, boosting hard-to-distinguish colors while fading the background for ultra-high contrast.

App Store ↗
OctoJam Icon

OctoJam

Swift • SwiftUI

A peer-to-peer iOS app that transforms a group of iPhones into a single synchronized audio system using Multipeer Connectivity, playing music simultaneously without internet.

Website ↗
ScenInk Icon

ScenInk

Swift • SwiftUI

The ultimate 3D posing and drawing tool for artists. Spawn and pose 3D models, bring them into the real world with AR, and trace over your captures using PencilKit.

App Store ↗
Amazed Icon

Amazed

Unity • C#

A frantic local multiplayer 3D maze racing game with a cross-device ecosystem. Play on a shared screen while using your smartphone's accelerometer as the steering controller.

Website ↗

Technical Skills

The tools and languages I use to bring ideas to life.

Languages & Core

  • Swift
  • C / C++
  • Java
  • C#
  • SQL
  • MATLAB
  • Assembly

Tools & Tech

  • Xcode
  • Unity
  • Figma / Sketch
  • Oracle DB
  • Git / DevOps
  • OOP & Architecture

My Approach to AI

I use Artificial Intelligence tools to speed up the writing of repetitive code and to brainstorm complex solutions. However, I always maintain full control of the software architecture, critically evaluating the AI's output to ensure clean, performant code that aligns with professional development ethics.